Ideas and inspiration.
The Objective Body Experience
In Experience Design, our final project was creating a museum exhibit, then demonstrating it through video. This was our final deliverable.
In Design work
The Objective Body Experience
In Experience Design, our final project was creating a museum exhibit, then demonstrating it through video. This was our final deliverable.
In Design work
But sometimes it is just a tree.
We were encouraged to share a “This I Believe” essay about design in the last week of our Rapid Design for Slow Change course. This was the submission I shared with my cohort.
But sometimes it is just a tree.
We were encouraged to share a “This I Believe” essay about design in the last week of our Rapid Design for Slow Change course. This was the submission I shared with my cohort.
This I believe: design.
I believe design is misunderstood. In our roles as interaction or experience designers, there is a notable difference between the “D”esign and the “d”esign.
This I believe: design.
I believe design is misunderstood. In our roles as interaction or experience designers, there is a notable difference between the “D”esign and the “d”esign.
Treating the semester as an experiment
My time thus far at IU and Adaptive Path has led me to try an experiment for the coming year. I have realized how much farther I need to push myself. I know and rely on my strengths while not focusing enough on my weaker areas, despite my best efforts. My goal is to try …
Treating the semester as an experiment
My time thus far at IU and Adaptive Path has led me to try an experiment for the coming year. I have realized how much farther I need to push myself. I know and rely on my strengths while not focusing enough on my weaker areas, despite my best efforts. My goal is to try …
Saving the world doesn’t mean creating new stuff
I’m a huge supporter of GOOD. The topics they cover and their approach to design is an inspiration. A recent article, Can Designers Save the World Without Creating More Stuff? touches on a topic that’s always troubled me. As designers, we typically tend to create the new without much regard for what already exists.
Saving the world doesn’t mean creating new stuff
I’m a huge supporter of GOOD. The topics they cover and their approach to design is an inspiration. A recent article, Can Designers Save the World Without Creating More Stuff? touches on a topic that’s always troubled me. As designers, we typically tend to create the new without much regard for what already exists.
Dan Funderburgh
One of my favorite artists, I love the complexity in Dan Funderburgh’s work. I tend to rotate out a wallpaper he’s done for The Fox Is Black on a regular basis. His Flickr and Tumblr sites are pretty rad.
via Dan Funderburgh
Dan Funderburgh
One of my favorite artists, I love the complexity in Dan Funderburgh’s work. I tend to rotate out a wallpaper he’s done for The Fox Is Black on a regular basis. His Flickr and Tumblr sites are pretty rad.
via Dan Funderburgh
An important distinction regarding UX
Finding a clear definition of what exactly constitutes “user experience” or “experience design” is difficult at best. We as user experience and interaction designers have offered many opinions as to what exactly constitutes designing user experience without bothering to make a distinction as to what we believe UX to really be. A distinction needs to …
An important distinction regarding UX
Finding a clear definition of what exactly constitutes “user experience” or “experience design” is difficult at best. We as user experience and interaction designers have offered many opinions as to what exactly constitutes designing user experience without bothering to make a distinction as to what we believe UX to really be. A distinction needs to …
Digital imagery as technology & information
The third project for this semester’s Meaning and Form course with Eli Blevis asked us to “find or create your own images or illustrations which denote or picture the notion of digital imagery as a distinctive digitally enabled technology or as a means or form of information.” I chose to focus on the concept of digital imagery as a means of exploring and visualizing the unknown.
In Design work HCI
Digital imagery as technology & information
The third project for this semester’s Meaning and Form course with Eli Blevis asked us to “find or create your own images or illustrations which denote or picture the notion of digital imagery as a distinctive digitally enabled technology or as a means or form of information.” I chose to focus on the concept of digital imagery as a means of exploring and visualizing the unknown.
In Design work HCI
Pow, ‘rye in the kisser!
I decided to branch out with my latest batch of beer and try another experimental batch. I’m aiming for this to be a hoppy rye with a bite to celebrate both my bitterness at the cold and the (hopefully) upcoming warm weather.
In Brewing
Pow, ‘rye in the kisser!
I decided to branch out with my latest batch of beer and try another experimental batch. I’m aiming for this to be a hoppy rye with a bite to celebrate both my bitterness at the cold and the (hopefully) upcoming warm weather.
In Brewing
Standing desk
Around October 2010, I gave in to the crazy idea that I should build myself a standing desk. I had been scattering my projects around the house and my previous desk didn’t offer enough working space for anything other than reading or working on my laptop. The design and construction process lasted through January, and I couldn’t be happier with the results.
In Projects
Standing desk
Around October 2010, I gave in to the crazy idea that I should build myself a standing desk. I had been scattering my projects around the house and my previous desk didn’t offer enough working space for anything other than reading or working on my laptop. The design and construction process lasted through January, and I couldn’t be happier with the results.
In Projects